11 Projectile Motion Practice Problems With Answers
Eleven projectile problems, easiest first, each with the whole solution shown. They all run on the same two-column method: solve the vertical direction for the time, then hand that time to the horizontal direction. Every problem declares its positive direction first and uses g = 9.8.
AP Physics: Unit 1 (topics 1.5 Vectors and Motion in Two Dimensions, 1.2 Displacement, Velocity, and Acceleration). Composed practice for AP Physics 1 Unit 1, Topic 1.5. The two-column method is essential knowledge 1.5.B.1, that motion in two dimensions can be analyzed with one-dimensional kinematic relationships once separated into components, and 1.5.B.2, which defines projectile motion as having zero acceleration in one dimension and constant, nonzero acceleration in the other. These are original problems, not released College Board items.
What this set covers
Eleven problems on projectile motion, ordered from a marble rolling off a bench to a launch angle you have to solve for. Between them they cover the shapes that actually turn up:
- Horizontal launches from a bench and from a cliff, where the drop height sets the clock.
- An angled launch from level ground: time of flight, range, and peak height.
- The velocity vector partway through a flight, as a magnitude and a direction.
- An angled launch from a raised platform, where the flight is not symmetric and the time comes from a quadratic.
- Clearing an obstacle at a known horizontal distance.
- Complementary launch angles, and finding an unknown angle from a known range.
- Two questions whose answer is reasoning rather than a number.
Every one of these reduces to one-dimensional kinematics applied twice, which is exactly what the CED says: essential knowledge 1.5.B.1 states that motion in two dimensions can be analyzed using one-dimensional kinematic relationships if the motion is separated into components. If the straight-line version is still shaky, work the kinematics practice set first. For the method itself, read how to solve projectile motion problems; this page is the drilling. The CED framing for two-dimensional motion is on Topic 1.5, and the rest of the unit is indexed on the Unit 1 overview.
The two columns, and the equations in each
Set up every problem as two columns that share nothing but the clock. Essential knowledge 1.5.B.2 defines projectile motion as the special case of two-dimensional motion with zero acceleration in one dimension and constant, nonzero acceleration in the second.
With up positive and the launch speed at angle above the horizontal, the components are and .
Horizontal, where , leaves one equation:
Vertical, where , keeps all three:
Those are the three printed on the AP Physics 1 equation sheet, with set to . The order of work is forced by the fact that range has only one formula, : you cannot get the range until you have the time, and the time always comes out of the vertical column.
| Situation | Where the time comes from |
|---|---|
| Horizontal launch from height | , so |
| Angled launch landing at launch height | Symmetry: |
| Angled launch landing higher or lower | Solve as a quadratic |
The level-ground shortcut is not on the sheet and is wrong the moment the launch and landing heights differ. It is used below only to check answers that were already found the long way.
Conventions, and how to work through the set
Every problem below follows the same rules:
- , the value printed in the AP Physics 1 Table of Information. The CED also states and says the exam uses that value where a number is required, while adding that you are not penalized for correctly using 9.81 or 9.8.
- Up is positive and the launch point is the origin unless a problem says otherwise. The choice is stated before the first number and held to the last line.
- Angles are measured in degrees above the horizontal.
- Air resistance is negligible, which is the standing convention printed with the AP Physics 1 equation sheet unless a problem states otherwise. It is also the reason the answers below are cleaner than a real thrown ball.
- Components are carried to four digits and rounded once at the end, because rounding early can move a range by a metre.
Attempt each problem with the solution closed, then open it and find the first line you disagree with. Check numbers with the projectile motion calculator and the kinematics calculator, and build intuition for the angle trade-off in the projectile launcher, where you can vary speed and angle and watch the trajectory respond.
Practice problems
Work each one before opening the solution. Every step is shown, with the arithmetic left in so you can find where yours diverged.
1. Marble off a bench
A marble rolls off a level lab bench 1.20 m above the floor, leaving the edge horizontally at . How long is it in the air, and how far from the base of the bench does it land?
Show the worked solution
Take up as positive and the launch point as the origin. Because the marble leaves horizontally, and . The floor is at .
Time, from the vertical column. With , becomes .
Solve: , so , or to three figures.
Range, from the horizontal column. , or .
Note what did not appear in the time calculation: the launch speed. A marble leaving at and one leaving at hit the floor at the same instant. The faster one just lands ten times farther out.
The marble is in the air for and lands from the base of the bench.
2. Horizontal launch off a cliff, with impact velocity
A rock is kicked horizontally at off the edge of a cliff 62.0 m above flat ground. Find the time of flight, the distance from the base of the cliff where it lands, and its velocity at impact as a magnitude and a direction.
Show the worked solution
Take up as positive with the launch point as the origin. Horizontal: , . Vertical: , , landing at .
Time. , so and , which is to three figures. Keep the extra digits for the next two parts.
Range. , or .
Impact components. Horizontal velocity never changed, so . Vertical: . Independent check with the no-time equation: , so . Agreed.
Magnitude. , or .
Direction. , so below the horizontal. The rock is falling far more steeply than it is travelling forward, which is what a 62 m drop against a gentle kick should produce.
Flight time , landing from the base, impact velocity directed below the horizontal.
3. Angled launch from level ground
A golf ball is struck from level ground at , above the horizontal, and lands on ground at the same height. Find the time of flight, the range, and the maximum height.
Show the worked solution
Take up as positive, launch point as the origin. Components: and .
Time of flight. Launch and landing heights match, so the flight is symmetric: the ball takes as long coming down as it took going up, and , or .
Range. , or .
Maximum height. At the top , so gives , or .
Cross-check the range with the level-ground shortcut: . It agrees here because launch and landing heights are equal, which is the only case in which it is safe.
Time of flight , range , maximum height .
4. Speed at the top of the arc
A ball is launched from ground level at , above the horizontal. Find the time to reach the highest point, the maximum height, and the ball's speed at that highest point. Explain why the speed there is not zero.
Show the worked solution
Take up as positive. Components: and .
Time to the peak. The peak is defined by . From : , so , or .
Maximum height. , or .
Speed at the peak. Only the vertical component is zero. The horizontal component was never touched by gravity, so it is still , and the speed at the top is , directed horizontally.
Why it is not zero: gravity points straight down, so it has no horizontal component and can never change . Calling the whole velocity zero at the peak would mean the ball stops in mid-air and then falls straight down, which is not the shape of the trajectory. The one thing that is zero at the peak is , and the one thing that is not zero anywhere is the acceleration, still downward at that instant.
Peak at , maximum height , and a speed there of directed horizontally. Only the vertical component of the velocity vanishes at the top.
5. The velocity vector partway through the flight
A stone is launched from level ground at , above the horizontal. Find its velocity after launch, as a magnitude and a direction, and say whether the stone is rising or falling at that moment.
Show the worked solution
Take up as positive. Components at launch: and .
First check the stone is still in the air. The flight is symmetric about the peak at , so the total flight lasts . At the stone is past the peak and still airborne.
Horizontal component. Unchanged, because : .
Vertical component. . The minus sign says downward, consistent with being past the peak.
Magnitude. , or .
Direction. , so below the horizontal. Quote both numbers: a magnitude with no direction is not a velocity.
Sense check against the launch: the speed has dropped from to and the direction has swung from above the horizontal to below it. Both changes came entirely from the vertical component.
directed below the horizontal. The stone is falling, having passed its peak at .
6. Clearing a wall
A ball is launched from ground level at , above the horizontal, straight toward a wall 6.0 m tall whose base is 30.0 m from the launch point. Does the ball clear the wall, and by how much?
Show the worked solution
Take up as positive, launch point as the origin. Components: and .
The question is about a position, not a landing, so do not compute the range first. Find the instant the ball is level with the wall, then find how high it is at that instant.
Time to reach the wall. From the horizontal column: .
Height at that instant. , which is to three figures.
Verdict. against a wall of , so the ball passes about above the top.
Worth confirming the ball actually gets that far. Level-ground range: , comfortably past the wall at 30.0 m. Had the range come out under 30 m, the ball would have landed short and the height calculation would have been meaningless.
Yes. The ball is up when it reaches the wall, clearing the top by about .
7. Angled launch from a roof: the unsymmetric case
A ball is thrown from the edge of a roof 18.0 m above flat ground, at , above the horizontal. Find the time until it hits the ground, the horizontal distance from the base of the building where it lands, its maximum height above the ground, and its impact speed.
Show the worked solution
Take up as positive with the launch point as the origin, so the ground is at . Components: and .
Symmetry is gone here, because the ball lands lower than it started. The trip down is longer than the trip up, so does not apply and you must solve the full quadratic.
Time. , which rearranges to .
Quadratic formula: . The minus root is negative, meaning a time before the throw, so keep , or .
Range. , or from the base.
Maximum height above the ground. The rise above the launch point is , so the peak sits above the ground. The question asked from the ground, so the roof height has to be added back on.
Impact speed. , and is still , so .
Independent check on the impact speed, using the no-time equation on the vertical column and then recombining: , so . It matches, and notice the launch angle dropped out: any throw from that roof lands at the same speed, though not at the same place or angle.
Flight time , landing from the base, peak above the ground, impact speed .
8. Complementary angles give the same range
Two balls are launched from level ground at the same speed, : the first at above the horizontal, the second at . Find the range, flight time, and peak height of each, and explain the pattern in the numbers.
Show the worked solution
Take up as positive for both. Note that and add to , so and . The two launches have the same pair of components, swapped between the axes.
Ball A at . and . Symmetric flight, so , or . Range , or . Peak .
Ball B at . and . Symmetric flight, so , or . Range , or . Peak .
The pattern. Ball B is in the air times as long and rises times as high, yet the two ranges are identical, because B's horizontal speed is smaller by exactly the factor that its flight time is larger. Written out: , and equals .
So on level ground, any pair of angles adding to gives the same range at the same launch speed. The flat trajectory gets there sooner; the steep one hangs. The single angle with no partner is , which is why it is the maximum: peaks at .
Both results depend on the flights being symmetric, so both depend on the launch and landing heights matching. Problem 11 shows what breaks when they do not.
Both ranges are . The ball takes and peaks at ; the ball takes and peaks at . Complementary angles on level ground always tie on range.
9. Solving for an unknown launch angle
A projectile is launched from level ground at and lands 78.0 m away, at the same height. Find both launch angles that produce this range, and say which one puts the projectile in the air longer.
Show the worked solution
Take up as positive. Launch and landing heights match, so the flight is symmetric and the level-ground range relation applies: . This relation is not printed on the AP sheet, so derive it in one line if you need it, as in problem 8.
Rearrange for the angle: .
Substitute: .
A sine equation has two solutions in the relevant range, and this is where marks are usually lost. or .
So or , that is and . They add to , the complementary pair from problem 8.
Check the shallow one the long way: , , flight time , range . Back to the given range.
Flight times: the steep launch has and , against for the shallow one. Same landing spot, very different hang time.
One more thing to notice: cannot exceed 1, so this launch speed cannot reach beyond on level ground. If a problem asks for a range past that limit, the arcsine has no solution and the honest answer is that the shot is impossible at that speed.
or . The steep launch stays airborne against for the shallow one, and both land 78.0 m away.
10. Why the two directions can be treated separately
Explain why horizontal and vertical motion can be solved independently for a projectile, and what the two solutions have in common. Then use the idea to answer this: a ball is dropped from a window at the same instant an identical ball is thrown horizontally from that window. Which lands first?
Show the worked solution
Start from the force. Once the object is in flight, the only force on it is gravity, which points straight down. A vector pointing straight down has zero horizontal component.
Feed that into Newton's second law, one axis at a time. Horizontally there is no force, so and is constant for the whole flight. Vertically the force is downward, so , independent of mass. That is the CED's definition of projectile motion in essential knowledge 1.5.B.2: zero acceleration in one dimension and constant, nonzero acceleration in the other.
Because neither equation contains a variable belonging to the other axis, they are two separate one-dimensional problems. Essential knowledge 1.5.B.1 makes exactly this point: motion in two dimensions can be analyzed with one-dimensional kinematic relationships once the motion is separated into components.
The one thing the two columns share is the clock. Both describe the same object, so the same value of appears in both. That shared variable is what lets you solve the vertical column for the time and hand it to the horizontal one, and it is the only bridge between them.
Now the two balls. They leave the same window at the same instant, so both have equal and : the throw was horizontal, so it put nothing into the vertical column. Their vertical equations are therefore character for character identical, , and produce the same landing time.
The thrown ball travels sideways the whole way down, so it lands farther out, but not later. If the window is 5.0 m up, both land at , whatever the horizontal throw speed was.
The usual objection is that the thrown ball is moving faster, so surely it takes longer. It is moving faster, but the extra speed is entirely horizontal, and horizontal speed appears nowhere in the vertical equation.
Neither. Gravity has no horizontal component, so and are separate equations linked only by the shared time. Both balls start with from the same height, so their vertical motion is identical and they land together; the thrown one simply lands farther from the wall.
11. When 45 degrees is not the best angle
The standard result is that maximizes the range of a projectile. Explain the condition that result depends on. Then test it: a ball is launched at from a platform 15.0 m above flat ground. Compare the range at with the range at .
Show the worked solution
The condition is that the projectile lands at the same height it launched from. Under that condition the flight is symmetric, holds, and the range is largest when , that is . Lift the launch point above the landing point and the symmetry breaks, the formula stops applying, and the best angle drops below .
The reason is a trade-off. Raising the angle buys hang time but costs horizontal speed. Launching from a height gives you free extra hang time on the way down that you did not have to pay for with angle, so the optimum shifts toward keeping more of the launch speed horizontal.
Take up as positive with the launch point as the origin, so the ground is at and every flight time comes from .
At . . Then , and .
At . and . Then , and .
The shallower launch wins by about , despite spending less in the air, because it carries more horizontal speed for every second of that flight. Scanning angles between the two would find the best around for these numbers, worth roughly .
The same argument run the other way says that launching into a higher landing point pushes the best angle above . The safe habit is to treat as the answer to one specific question, level ground and no air resistance, rather than as a fact about projectiles.
maximizes range only when the launch and landing heights are equal. From a 15.0 m platform at , the launch reaches against at , and the true optimum is near .
Frequently asked questions
How do you find the time of flight of a projectile?
Always from the vertical direction, and the route depends on where it lands. For a horizontal launch from height , the initial vertical velocity is zero, so and . For an angled launch that lands at its launch height, the flight is symmetric and . For a launch that lands higher or lower than it started, substitute into and solve the quadratic, keeping the positive root. Horizontal velocity never enters any of these.
What launch angle gives the maximum range?
, but only when the projectile lands at the same height it was launched from and air resistance is ignored. Under that condition the range is , which is largest when . Launch from above the landing height, such as off a cliff or a raised platform, and the optimum drops below , because the free extra hang time on the way down makes it worth trading angle for horizontal speed. Launch toward a target above you and the optimum rises above .
Why do horizontal and vertical motion not affect each other?
Because the only force on a projectile in flight is gravity, and gravity points straight down. A downward vector has no horizontal component, so it cannot change the horizontal velocity: and stays constant for the entire flight. Vertically, the acceleration is downward regardless of how fast the object is moving sideways. The two directions therefore obey separate one-dimensional equations, sharing only the time, which is what lets you solve one axis for and substitute it into the other.
Is the projectile range formula on the AP Physics 1 equation sheet?
No. The equation sheet prints the three constant-acceleration kinematics equations and nothing specific to projectiles, so is not supplied. That is a good thing to know for two reasons. You have to derive it or recall it, and more importantly, it is valid only for a flight that lands at its launch height. Applying it to a launch from a cliff or a platform gives a wrong answer that looks reasonable. The two-step method, time from the vertical direction then range as , works on every geometry.
Does the mass of a projectile change its trajectory?
No, not once air resistance is neglected, which is the standing convention on the AP Physics 1 exam unless a problem says otherwise. Mass appears in the force of gravity, , and again in Newton's second law, so it cancels: the acceleration is downward for every projectile. Two objects launched at the same speed and angle follow identical paths whatever their masses. Mass does matter for questions about momentum, kinetic energy, or the force required to launch the object, and it matters in the real world precisely because air resistance is not actually zero.
What is the velocity of a projectile at the top of its arc?
At the highest point the vertical component of the velocity is zero, but the horizontal component is unchanged from launch, so the velocity there is directed horizontally. Only a projectile launched straight up is momentarily at rest at the top. Two related points come up constantly: the acceleration at the peak is still downward, not zero, and the peak is the one instant where the velocity and the acceleration are perpendicular.
How do you find the impact speed and angle of a projectile?
Find the two velocity components at the landing instant and combine them. The horizontal one has not changed since launch, so . The vertical one comes from once you know the flight time, or from if you would rather skip the time. Then the speed is and the angle below the horizontal is . Report both: a speed alone is not a velocity.